Vadym Marchuk

C++ & Unreal Engine Developer specializing in multiplayer systems and console porting.

About Me

Hi! I'm a C++ game programmer with 4 years of experience in game development and 5 years in the IT industry.

My journey began in the public sector, where I initiated the development of a VR training simulator using Unreal Engine 4 — a project that sparked my transition into game development.
Since then, I’ve worked on a wide range of projects: from multiplayer action games and gameplay-heavy DLCs to porting 3D platformers across major consoles. I specialize in gameplay systems, networking, platform optimization, and VR interaction.
I'm passionate about delivering engaging player experiences, and I’m always eager to take on new technical challenges that push my skills and the game forward.

Projects

Expertise

Skills & Projects Matrix

This table demonstrates the direct application of key technologies in my projects, providing clear proof of practical experience for technical specialists and recruiters.

Skill Katana Inu Kao Porting Kao DLC Rebel Cars Adam Wolfe VR Sim
C++
Unreal Engine
Multiplayer
Console
Gameplay Systems
VR Mechanics
C

Professional Experience

Ready to Collaborate?

I'm always open to new projects and interesting challenges. Contact me to discuss how we can create something amazing together.